Experienced 3ds Max users, will appreciate advanced coverage of features like crowd simulation, particle systems, radiosity, MAXScript and more.
The book kicks off with a getting started section, so beginners can jump in and begin working with 3ds Max right away. Whether you're new to 3ds Max or an experienced user, you'll find everything you need in this complete resource. The Complete Reference Guide is the ultimate book on 3ds Max, and like Autodesk’s 3D animation software, it just gets better and better with each release. The book also covers all aspects of the software, making it a valuable reference for users of all levels. The tutorials are laser focused on a specific topic without any extra material, making it simple to grasp difficult concepts. The success of this book is found in its simple easy-to-understand explanations coupled with its even easier to follow tutorials. Murdock's Autodesk 3ds Max 2017 Complete Reference Guide is a popular book among users new to 3ds Max and is used extensively in schools around the globe. So, let's get started learning the essentials of 3ds Max 2017.Description : Kelly L.
A whole world of digital content creation awaits us. Ultimately, we'll render still images and a simple animation using several different rendering engines, with special attention to the new Autodesk ray tracer renderer known as ART. No 3-D scene is complete without materials, textures and lighting, ans we'll see how 3ds Max excels in all of these areas. From there, we'll progress to camera and scene layout, building hierarchies, and simple key frame animation. We'll employ numerous techniques such as polygons, splines, subdivision surfaces, and free-form sculpting.
We'll start by learning the basics of the interface, how to manipulate objects and navigate in 3-D space. 3ds Max is Autodesk's premier program for visualizing designs from industries such as architecture and manufacturing, but it also excels at media and entertainment applications. Ross, and I'd like to welcome you to this introduction to 3ds Max 2017. Ross also takes an-depth look at materials and texture mapping as well as the rendering options in 3ds Max 2017, including the new Autodesk Raytracer (ART) renderer. Then find out how to construct hierarchies, add cameras and lights to a scene, and animate with keyframes. Discover how to model different objects using splines, NURBS, polygons, subdivision surfaces, and tools such as Paint Deform. Learn how to get around the 3ds Max interface and customize it to suit your production pipeline.
3ds Max 2017 Essential Training covers "Max" from the ground up, providing an overview of the entire package as well as essential skills that 3D artists need to create professional models and animations. There are dozens of features and techniques to master, from sculpting and texturing to lighting and rendering. These strengths come into play in architecture, manufacturing, game development, industrial design, and motion graphics. 3ds Max is best known for its modeling and rendering tools.